Remove lots more 3DS-specific code.
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0906de9a14
commit
72b03025ac
50 changed files with 8 additions and 6976 deletions
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@ -39,7 +39,6 @@
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#include "common/scope_exit.h"
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#include "common/string_util.h"
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#include "core/core.h"
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#include "core/file_sys/archive_source_sd_savedata.h"
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#include "core/gdbstub/gdbstub.h"
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#include "core/loader/loader.h"
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#include "core/settings.h"
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@ -541,18 +540,7 @@ void GMainWindow::OnGameListLoadFile(QString game_path) {
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}
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void GMainWindow::OnGameListOpenSaveFolder(u64 program_id) {
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std::string sdmc_dir = FileUtil::GetUserPath(D_SDMC_IDX);
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std::string path = FileSys::ArchiveSource_SDSaveData::GetSaveDataPathFor(sdmc_dir, program_id);
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QString qpath = QString::fromStdString(path);
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QDir dir(qpath);
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if (!dir.exists()) {
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QMessageBox::critical(this, tr("Error Opening Save Folder"), tr("Folder does not exist!"));
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return;
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}
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LOG_INFO(Frontend, "Opening save data path for program_id=%" PRIu64, program_id);
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QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
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UNIMPLEMENTED();
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}
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void GMainWindow::OnMenuLoadFile() {
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