shader: Implement CAL inlining function calls
This commit is contained in:
parent
b9f7bf4472
commit
71f96fa636
24 changed files with 286 additions and 330 deletions
|
@ -8,26 +8,18 @@
|
|||
|
||||
#include "shader_recompiler/environment.h"
|
||||
#include "shader_recompiler/frontend/ir/basic_block.h"
|
||||
#include "shader_recompiler/frontend/ir/function.h"
|
||||
#include "shader_recompiler/frontend/ir/program.h"
|
||||
|
||||
namespace Shader::Optimization {
|
||||
|
||||
template <typename Func>
|
||||
void PostOrderInvoke(Func&& func, IR::Function& function) {
|
||||
for (const auto& block : function.post_order_blocks) {
|
||||
func(*block);
|
||||
}
|
||||
}
|
||||
|
||||
void CollectShaderInfoPass(IR::Program& program);
|
||||
void ConstantPropagationPass(IR::Block& block);
|
||||
void DeadCodeEliminationPass(IR::Block& block);
|
||||
void ConstantPropagationPass(IR::Program& program);
|
||||
void DeadCodeEliminationPass(IR::Program& program);
|
||||
void GlobalMemoryToStorageBufferPass(IR::Program& program);
|
||||
void IdentityRemovalPass(IR::Function& function);
|
||||
void IdentityRemovalPass(IR::Program& program);
|
||||
void LowerFp16ToFp32(IR::Program& program);
|
||||
void SsaRewritePass(std::span<IR::Block* const> post_order_blocks);
|
||||
void SsaRewritePass(IR::Program& program);
|
||||
void TexturePass(Environment& env, IR::Program& program);
|
||||
void VerificationPass(const IR::Function& function);
|
||||
void VerificationPass(const IR::Program& program);
|
||||
|
||||
} // namespace Shader::Optimization
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue