Add break for default cases

Visual Studio has an option to search all files in a solution, so I
did a search in there for "default:" looking for any missing break
statements.

I've left out default statements that return something, and that throw
something, even if via ThrowInvalidType. UNREACHABLE leads towards throw

R_THROW macro leads towards a return
This commit is contained in:
Kyle Kienapfel 2022-11-11 04:12:37 -08:00
parent 5eb30c7827
commit 6fa3faec65
24 changed files with 38 additions and 6 deletions

View file

@ -1953,6 +1953,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
}
default:
UNIMPLEMENTED();
break;
}
const QString qpath = QString::fromStdString(Common::FS::PathToUTF8String(path));
@ -3182,6 +3183,7 @@ void GMainWindow::OnToggleGpuAccuracy() {
case Settings::GPUAccuracy::Extreme:
default: {
Settings::values.gpu_accuracy.SetValue(Settings::GPUAccuracy::High);
break;
}
}
@ -3514,6 +3516,7 @@ void GMainWindow::UpdateGPUAccuracyButton() {
default: {
gpu_accuracy_button->setText(tr("GPU ERROR"));
gpu_accuracy_button->setChecked(true);
break;
}
}
}