Merge pull request #9492 from german77/joycon_release
Input_common: Implement custom joycon driver v2
This commit is contained in:
commit
6c7db928fd
58 changed files with 5824 additions and 420 deletions
|
@ -2,6 +2,7 @@
|
|||
// SPDX-License-Identifier: GPL-2.0-or-later
|
||||
|
||||
#include <algorithm>
|
||||
#include <common/scope_exit.h>
|
||||
|
||||
#include "common/polyfill_ranges.h"
|
||||
#include "common/thread.h"
|
||||
|
@ -94,6 +95,7 @@ void EmulatedController::ReloadFromSettings() {
|
|||
motion_params[index] = Common::ParamPackage(player.motions[index]);
|
||||
}
|
||||
|
||||
controller.color_values = {};
|
||||
controller.colors_state.fullkey = {
|
||||
.body = GetNpadColor(player.body_color_left),
|
||||
.button = GetNpadColor(player.button_color_left),
|
||||
|
@ -107,6 +109,8 @@ void EmulatedController::ReloadFromSettings() {
|
|||
.button = GetNpadColor(player.button_color_right),
|
||||
};
|
||||
|
||||
ring_params[0] = Common::ParamPackage(Settings::values.ringcon_analogs);
|
||||
|
||||
// Other or debug controller should always be a pro controller
|
||||
if (npad_id_type != NpadIdType::Other) {
|
||||
SetNpadStyleIndex(MapSettingsTypeToNPad(player.controller_type));
|
||||
|
@ -133,18 +137,28 @@ void EmulatedController::LoadDevices() {
|
|||
trigger_params[LeftIndex] = button_params[Settings::NativeButton::ZL];
|
||||
trigger_params[RightIndex] = button_params[Settings::NativeButton::ZR];
|
||||
|
||||
color_params[LeftIndex] = left_joycon;
|
||||
color_params[RightIndex] = right_joycon;
|
||||
color_params[LeftIndex].Set("color", true);
|
||||
color_params[RightIndex].Set("color", true);
|
||||
|
||||
battery_params[LeftIndex] = left_joycon;
|
||||
battery_params[RightIndex] = right_joycon;
|
||||
battery_params[LeftIndex].Set("battery", true);
|
||||
battery_params[RightIndex].Set("battery", true);
|
||||
|
||||
camera_params = Common::ParamPackage{"engine:camera,camera:1"};
|
||||
nfc_params = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"};
|
||||
camera_params[0] = right_joycon;
|
||||
camera_params[0].Set("camera", true);
|
||||
camera_params[1] = Common::ParamPackage{"engine:camera,camera:1"};
|
||||
ring_params[1] = Common::ParamPackage{"engine:joycon,axis_x:100,axis_y:101"};
|
||||
nfc_params[0] = Common::ParamPackage{"engine:virtual_amiibo,nfc:1"};
|
||||
nfc_params[1] = right_joycon;
|
||||
nfc_params[1].Set("nfc", true);
|
||||
|
||||
output_params[LeftIndex] = left_joycon;
|
||||
output_params[RightIndex] = right_joycon;
|
||||
output_params[2] = camera_params;
|
||||
output_params[3] = nfc_params;
|
||||
output_params[2] = camera_params[1];
|
||||
output_params[3] = nfc_params[0];
|
||||
output_params[LeftIndex].Set("output", true);
|
||||
output_params[RightIndex].Set("output", true);
|
||||
output_params[2].Set("output", true);
|
||||
|
@ -160,8 +174,11 @@ void EmulatedController::LoadDevices() {
|
|||
Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(battery_params, battery_devices.begin(),
|
||||
Common::Input::CreateInputDevice);
|
||||
camera_devices = Common::Input::CreateInputDevice(camera_params);
|
||||
nfc_devices = Common::Input::CreateInputDevice(nfc_params);
|
||||
std::ranges::transform(color_params, color_devices.begin(), Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(camera_params, camera_devices.begin(), Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(ring_params, ring_analog_devices.begin(),
|
||||
Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(nfc_params, nfc_devices.begin(), Common::Input::CreateInputDevice);
|
||||
std::ranges::transform(output_params, output_devices.begin(),
|
||||
Common::Input::CreateOutputDevice);
|
||||
|
||||
|
@ -323,6 +340,19 @@ void EmulatedController::ReloadInput() {
|
|||
battery_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < color_devices.size(); ++index) {
|
||||
if (!color_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
color_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this, index](const Common::Input::CallbackStatus& callback) {
|
||||
SetColors(callback, index);
|
||||
},
|
||||
});
|
||||
color_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < motion_devices.size(); ++index) {
|
||||
if (!motion_devices[index]) {
|
||||
continue;
|
||||
|
@ -336,22 +366,37 @@ void EmulatedController::ReloadInput() {
|
|||
motion_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
if (camera_devices) {
|
||||
camera_devices->SetCallback({
|
||||
for (std::size_t index = 0; index < camera_devices.size(); ++index) {
|
||||
if (!camera_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
camera_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetCamera(callback); },
|
||||
});
|
||||
camera_devices->ForceUpdate();
|
||||
camera_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
if (nfc_devices) {
|
||||
if (npad_id_type == NpadIdType::Handheld || npad_id_type == NpadIdType::Player1) {
|
||||
nfc_devices->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); },
|
||||
});
|
||||
nfc_devices->ForceUpdate();
|
||||
for (std::size_t index = 0; index < ring_analog_devices.size(); ++index) {
|
||||
if (!ring_analog_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
ring_analog_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetRingAnalog(callback); },
|
||||
});
|
||||
ring_analog_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
for (std::size_t index = 0; index < nfc_devices.size(); ++index) {
|
||||
if (!nfc_devices[index]) {
|
||||
continue;
|
||||
}
|
||||
nfc_devices[index]->SetCallback({
|
||||
.on_change =
|
||||
[this](const Common::Input::CallbackStatus& callback) { SetNfc(callback); },
|
||||
});
|
||||
nfc_devices[index]->ForceUpdate();
|
||||
}
|
||||
|
||||
// Register TAS devices. No need to force update
|
||||
|
@ -421,6 +466,9 @@ void EmulatedController::UnloadInput() {
|
|||
for (auto& battery : battery_devices) {
|
||||
battery.reset();
|
||||
}
|
||||
for (auto& color : color_devices) {
|
||||
color.reset();
|
||||
}
|
||||
for (auto& output : output_devices) {
|
||||
output.reset();
|
||||
}
|
||||
|
@ -436,8 +484,15 @@ void EmulatedController::UnloadInput() {
|
|||
for (auto& stick : virtual_stick_devices) {
|
||||
stick.reset();
|
||||
}
|
||||
camera_devices.reset();
|
||||
nfc_devices.reset();
|
||||
for (auto& camera : camera_devices) {
|
||||
camera.reset();
|
||||
}
|
||||
for (auto& ring : ring_analog_devices) {
|
||||
ring.reset();
|
||||
}
|
||||
for (auto& nfc : nfc_devices) {
|
||||
nfc.reset();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::EnableConfiguration() {
|
||||
|
@ -449,6 +504,11 @@ void EmulatedController::EnableConfiguration() {
|
|||
void EmulatedController::DisableConfiguration() {
|
||||
is_configuring = false;
|
||||
|
||||
// Get Joycon colors before turning on the controller
|
||||
for (const auto& color_device : color_devices) {
|
||||
color_device->ForceUpdate();
|
||||
}
|
||||
|
||||
// Apply temporary npad type to the real controller
|
||||
if (tmp_npad_type != npad_type) {
|
||||
if (is_connected) {
|
||||
|
@ -502,6 +562,9 @@ void EmulatedController::SaveCurrentConfig() {
|
|||
for (std::size_t index = 0; index < player.motions.size(); ++index) {
|
||||
player.motions[index] = motion_params[index].Serialize();
|
||||
}
|
||||
if (npad_id_type == NpadIdType::Player1) {
|
||||
Settings::values.ringcon_analogs = ring_params[0].Serialize();
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::RestoreConfig() {
|
||||
|
@ -773,17 +836,21 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
|||
if (index >= controller.stick_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Stick, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto stick_value = TransformToStick(callback);
|
||||
|
||||
// Only read stick values that have the same uuid or are over the threshold to avoid flapping
|
||||
if (controller.stick_values[index].uuid != uuid) {
|
||||
const bool is_tas = uuid == TAS_UUID;
|
||||
if (is_tas && stick_value.x.value == 0 && stick_value.y.value == 0) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
if (!is_tas && !stick_value.down && !stick_value.up && !stick_value.left &&
|
||||
!stick_value.right) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
@ -794,8 +861,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
|||
if (is_configuring) {
|
||||
controller.analog_stick_state.left = {};
|
||||
controller.analog_stick_state.right = {};
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -827,9 +892,6 @@ void EmulatedController::SetStick(const Common::Input::CallbackStatus& callback,
|
|||
controller.npad_button_state.stick_r_down.Assign(controller.stick_values[index].down);
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Stick, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callback,
|
||||
|
@ -837,7 +899,9 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
|||
if (index >= controller.trigger_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Trigger, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto trigger_value = TransformToTrigger(callback);
|
||||
|
||||
// Only read trigger values that have the same uuid or are pressed once
|
||||
|
@ -853,13 +917,12 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
|||
if (is_configuring) {
|
||||
controller.gc_trigger_state.left = 0;
|
||||
controller.gc_trigger_state.right = 0;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, false);
|
||||
return;
|
||||
}
|
||||
|
||||
// Only GC controllers have analog triggers
|
||||
if (npad_type != NpadStyleIndex::GameCube) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -876,9 +939,6 @@ void EmulatedController::SetTrigger(const Common::Input::CallbackStatus& callbac
|
|||
controller.npad_button_state.zr.Assign(trigger.pressed.value);
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Trigger, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback,
|
||||
|
@ -886,7 +946,8 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
|||
if (index >= controller.motion_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Motion, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
auto& raw_status = controller.motion_values[index].raw_status;
|
||||
auto& emulated = controller.motion_values[index].emulated;
|
||||
|
||||
|
@ -907,8 +968,6 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
|||
force_update_motion = raw_status.force_update;
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -918,9 +977,56 @@ void EmulatedController::SetMotion(const Common::Input::CallbackStatus& callback
|
|||
motion.rotation = emulated.GetRotations();
|
||||
motion.orientation = emulated.GetOrientation();
|
||||
motion.is_at_rest = !emulated.IsMoving(motion_sensitivity);
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Motion, true);
|
||||
void EmulatedController::SetColors(const Common::Input::CallbackStatus& callback,
|
||||
std::size_t index) {
|
||||
if (index >= controller.color_values.size()) {
|
||||
return;
|
||||
}
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Color, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
controller.color_values[index] = TransformToColor(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (controller.color_values[index].body == 0) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
|
||||
controller.colors_state.fullkey = {
|
||||
.body = GetNpadColor(controller.color_values[index].body),
|
||||
.button = GetNpadColor(controller.color_values[index].buttons),
|
||||
};
|
||||
if (npad_type == NpadStyleIndex::ProController) {
|
||||
controller.colors_state.left = {
|
||||
.body = GetNpadColor(controller.color_values[index].left_grip),
|
||||
.button = GetNpadColor(controller.color_values[index].buttons),
|
||||
};
|
||||
controller.colors_state.right = {
|
||||
.body = GetNpadColor(controller.color_values[index].right_grip),
|
||||
.button = GetNpadColor(controller.color_values[index].buttons),
|
||||
};
|
||||
} else {
|
||||
switch (index) {
|
||||
case LeftIndex:
|
||||
controller.colors_state.left = {
|
||||
.body = GetNpadColor(controller.color_values[index].body),
|
||||
.button = GetNpadColor(controller.color_values[index].buttons),
|
||||
};
|
||||
break;
|
||||
case RightIndex:
|
||||
controller.colors_state.right = {
|
||||
.body = GetNpadColor(controller.color_values[index].body),
|
||||
.button = GetNpadColor(controller.color_values[index].buttons),
|
||||
};
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callback,
|
||||
|
@ -928,12 +1034,11 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
|||
if (index >= controller.battery_values.size()) {
|
||||
return;
|
||||
}
|
||||
std::unique_lock lock{mutex};
|
||||
SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Battery, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
controller.battery_values[index] = TransformToBattery(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -989,18 +1094,14 @@ void EmulatedController::SetBattery(const Common::Input::CallbackStatus& callbac
|
|||
};
|
||||
break;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Battery, true);
|
||||
}
|
||||
|
||||
void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback) {
|
||||
std::unique_lock lock{mutex};
|
||||
SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::IrSensor, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
controller.camera_values = TransformToCamera(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::IrSensor, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1008,18 +1109,28 @@ void EmulatedController::SetCamera(const Common::Input::CallbackStatus& callback
|
|||
controller.camera_state.format =
|
||||
static_cast<Core::IrSensor::ImageTransferProcessorFormat>(controller.camera_values.format);
|
||||
controller.camera_state.data = controller.camera_values.data;
|
||||
}
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::IrSensor, true);
|
||||
void EmulatedController::SetRingAnalog(const Common::Input::CallbackStatus& callback) {
|
||||
SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::RingController, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
const auto force_value = TransformToStick(callback);
|
||||
|
||||
controller.ring_analog_value = force_value.x;
|
||||
|
||||
if (is_configuring) {
|
||||
return;
|
||||
}
|
||||
|
||||
controller.ring_analog_state.force = force_value.x.value;
|
||||
}
|
||||
|
||||
void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
||||
std::unique_lock lock{mutex};
|
||||
SCOPE_EXIT({ TriggerOnChange(ControllerTriggerType::Nfc, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
controller.nfc_values = TransformToNfc(callback);
|
||||
|
||||
if (is_configuring) {
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Nfc, false);
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -1027,9 +1138,6 @@ void EmulatedController::SetNfc(const Common::Input::CallbackStatus& callback) {
|
|||
controller.nfc_values.state,
|
||||
controller.nfc_values.data,
|
||||
};
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Nfc, true);
|
||||
}
|
||||
|
||||
bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue vibration) {
|
||||
|
@ -1061,7 +1169,7 @@ bool EmulatedController::SetVibration(std::size_t device_index, VibrationValue v
|
|||
.type = type,
|
||||
};
|
||||
return output_devices[device_index]->SetVibration(status) ==
|
||||
Common::Input::VibrationError::None;
|
||||
Common::Input::DriverResult::Success;
|
||||
}
|
||||
|
||||
bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
||||
|
@ -1083,16 +1191,32 @@ bool EmulatedController::IsVibrationEnabled(std::size_t device_index) {
|
|||
return output_devices[device_index]->IsVibrationEnabled();
|
||||
}
|
||||
|
||||
bool EmulatedController::SetPollingMode(Common::Input::PollingMode polling_mode) {
|
||||
LOG_INFO(Service_HID, "Set polling mode {}", polling_mode);
|
||||
auto& output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
Common::Input::DriverResult EmulatedController::SetPollingMode(
|
||||
EmulatedDeviceIndex device_index, Common::Input::PollingMode polling_mode) {
|
||||
LOG_INFO(Service_HID, "Set polling mode {}, device_index={}", polling_mode, device_index);
|
||||
|
||||
auto& left_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Left)];
|
||||
auto& right_output_device = output_devices[static_cast<std::size_t>(DeviceIndex::Right)];
|
||||
auto& nfc_output_device = output_devices[3];
|
||||
|
||||
const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode);
|
||||
const auto mapped_nfc_result = output_device->SetPollingMode(polling_mode);
|
||||
if (device_index == EmulatedDeviceIndex::LeftIndex) {
|
||||
return left_output_device->SetPollingMode(polling_mode);
|
||||
}
|
||||
|
||||
return virtual_nfc_result == Common::Input::PollingError::None ||
|
||||
mapped_nfc_result == Common::Input::PollingError::None;
|
||||
if (device_index == EmulatedDeviceIndex::RightIndex) {
|
||||
const auto virtual_nfc_result = nfc_output_device->SetPollingMode(polling_mode);
|
||||
const auto mapped_nfc_result = right_output_device->SetPollingMode(polling_mode);
|
||||
|
||||
if (virtual_nfc_result == Common::Input::DriverResult::Success) {
|
||||
return virtual_nfc_result;
|
||||
}
|
||||
return mapped_nfc_result;
|
||||
}
|
||||
|
||||
left_output_device->SetPollingMode(polling_mode);
|
||||
right_output_device->SetPollingMode(polling_mode);
|
||||
nfc_output_device->SetPollingMode(polling_mode);
|
||||
return Common::Input::DriverResult::Success;
|
||||
}
|
||||
|
||||
bool EmulatedController::SetCameraFormat(
|
||||
|
@ -1103,13 +1227,22 @@ bool EmulatedController::SetCameraFormat(
|
|||
auto& camera_output_device = output_devices[2];
|
||||
|
||||
if (right_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>(
|
||||
camera_format)) == Common::Input::CameraError::None) {
|
||||
camera_format)) == Common::Input::DriverResult::Success) {
|
||||
return true;
|
||||
}
|
||||
|
||||
// Fallback to Qt camera if native device doesn't have support
|
||||
return camera_output_device->SetCameraFormat(static_cast<Common::Input::CameraFormat>(
|
||||
camera_format)) == Common::Input::CameraError::None;
|
||||
camera_format)) == Common::Input::DriverResult::Success;
|
||||
}
|
||||
|
||||
Common::ParamPackage EmulatedController::GetRingParam() const {
|
||||
return ring_params[0];
|
||||
}
|
||||
|
||||
void EmulatedController::SetRingParam(Common::ParamPackage param) {
|
||||
ring_params[0] = std::move(param);
|
||||
ReloadInput();
|
||||
}
|
||||
|
||||
bool EmulatedController::HasNfc() const {
|
||||
|
@ -1263,39 +1396,35 @@ void EmulatedController::Connect(bool use_temporary_value) {
|
|||
return;
|
||||
}
|
||||
|
||||
std::unique_lock lock{mutex};
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Connected, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = true;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (is_connected) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
is_connected = true;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Connected, true);
|
||||
}
|
||||
|
||||
void EmulatedController::Disconnect() {
|
||||
std::unique_lock lock{mutex};
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Disconnected, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
tmp_is_connected = false;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (!is_connected) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
is_connected = false;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Disconnected, true);
|
||||
}
|
||||
|
||||
bool EmulatedController::IsConnected(bool get_temporary_value) const {
|
||||
|
@ -1320,19 +1449,21 @@ NpadStyleIndex EmulatedController::GetNpadStyleIndex(bool get_temporary_value) c
|
|||
}
|
||||
|
||||
void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
||||
std::unique_lock lock{mutex};
|
||||
auto trigger_guard =
|
||||
SCOPE_GUARD({ TriggerOnChange(ControllerTriggerType::Type, !is_configuring); });
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
if (tmp_npad_type == npad_type_) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
tmp_npad_type = npad_type_;
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, false);
|
||||
return;
|
||||
}
|
||||
|
||||
if (npad_type == npad_type_) {
|
||||
trigger_guard.Cancel();
|
||||
return;
|
||||
}
|
||||
if (is_connected) {
|
||||
|
@ -1340,9 +1471,6 @@ void EmulatedController::SetNpadStyleIndex(NpadStyleIndex npad_type_) {
|
|||
NpadIdTypeToIndex(npad_id_type));
|
||||
}
|
||||
npad_type = npad_type_;
|
||||
|
||||
lock.unlock();
|
||||
TriggerOnChange(ControllerTriggerType::Type, true);
|
||||
}
|
||||
|
||||
LedPattern EmulatedController::GetLedPattern() const {
|
||||
|
@ -1403,6 +1531,10 @@ CameraValues EmulatedController::GetCameraValues() const {
|
|||
return controller.camera_values;
|
||||
}
|
||||
|
||||
RingAnalogValue EmulatedController::GetRingSensorValues() const {
|
||||
return controller.ring_analog_value;
|
||||
}
|
||||
|
||||
HomeButtonState EmulatedController::GetHomeButtons() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
if (is_configuring) {
|
||||
|
@ -1436,7 +1568,7 @@ DebugPadButton EmulatedController::GetDebugPadButtons() const {
|
|||
}
|
||||
|
||||
AnalogSticks EmulatedController::GetSticks() const {
|
||||
std::unique_lock lock{mutex};
|
||||
std::scoped_lock lock{mutex};
|
||||
|
||||
if (is_configuring) {
|
||||
return {};
|
||||
|
@ -1486,6 +1618,10 @@ const CameraState& EmulatedController::GetCamera() const {
|
|||
return controller.camera_state;
|
||||
}
|
||||
|
||||
RingSensorForce EmulatedController::GetRingSensorForce() const {
|
||||
return controller.ring_analog_state;
|
||||
}
|
||||
|
||||
const NfcState& EmulatedController::GetNfc() const {
|
||||
std::scoped_lock lock{mutex};
|
||||
return controller.nfc_state;
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue