shader: SSA and dominance

This commit is contained in:
ReinUsesLisp 2021-02-02 21:07:00 -03:00 committed by ameerj
parent 2d48a7b4d0
commit 6c4cc0cd06
24 changed files with 569 additions and 76 deletions

View file

@ -36,6 +36,7 @@ static std::array<Block, 2> Split(Block&& block, Location pc, BlockId new_id) {
.cond{true},
.branch_true{new_id},
.branch_false{UNREACHABLE_BLOCK_ID},
.imm_predecessors{},
},
Block{
.begin{pc},
@ -46,6 +47,7 @@ static std::array<Block, 2> Split(Block&& block, Location pc, BlockId new_id) {
.cond{block.cond},
.branch_true{block.branch_true},
.branch_false{block.branch_false},
.imm_predecessors{},
},
};
}
@ -108,7 +110,7 @@ static bool HasFlowTest(Opcode opcode) {
}
}
static std::string Name(const Block& block) {
static std::string NameOf(const Block& block) {
if (block.begin.IsVirtual()) {
return fmt::format("\"Virtual {}\"", block.id);
} else {
@ -154,13 +156,127 @@ bool Block::Contains(Location pc) const noexcept {
}
Function::Function(Location start_address)
: entrypoint{start_address}, labels{Label{
: entrypoint{start_address}, labels{{
.address{start_address},
.block_id{0},
.stack{},
}} {}
void Function::BuildBlocksMap() {
const size_t num_blocks{NumBlocks()};
blocks_map.resize(num_blocks);
for (size_t block_index = 0; block_index < num_blocks; ++block_index) {
Block& block{blocks_data[block_index]};
blocks_map[block.id] = &block;
}
}
void Function::BuildImmediatePredecessors() {
for (const Block& block : blocks_data) {
if (block.branch_true != UNREACHABLE_BLOCK_ID) {
blocks_map[block.branch_true]->imm_predecessors.push_back(block.id);
}
if (block.branch_false != UNREACHABLE_BLOCK_ID) {
blocks_map[block.branch_false]->imm_predecessors.push_back(block.id);
}
}
}
void Function::BuildPostOrder() {
boost::container::small_vector<BlockId, 0x110> block_stack;
post_order_map.resize(NumBlocks());
Block& first_block{blocks_data[blocks.front()]};
first_block.post_order_visited = true;
block_stack.push_back(first_block.id);
const auto visit_branch = [&](BlockId block_id, BlockId branch_id) {
if (branch_id == UNREACHABLE_BLOCK_ID) {
return false;
}
if (blocks_map[branch_id]->post_order_visited) {
return false;
}
blocks_map[branch_id]->post_order_visited = true;
// Calling push_back twice is faster than insert on msvc
block_stack.push_back(block_id);
block_stack.push_back(branch_id);
return true;
};
while (!block_stack.empty()) {
const Block* const block{blocks_map[block_stack.back()]};
block_stack.pop_back();
if (!visit_branch(block->id, block->branch_true) &&
!visit_branch(block->id, block->branch_false)) {
post_order_map[block->id] = static_cast<u32>(post_order_blocks.size());
post_order_blocks.push_back(block->id);
}
}
}
void Function::BuildImmediateDominators() {
auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
auto reverse_order_but_first{std::views::reverse | std::views::drop(1) | transform_block_id};
auto has_idom{std::views::filter([](Block* block) { return block->imm_dominator; })};
auto intersect{[this](Block* finger1, Block* finger2) {
while (finger1 != finger2) {
while (post_order_map[finger1->id] < post_order_map[finger2->id]) {
finger1 = finger1->imm_dominator;
}
while (post_order_map[finger2->id] < post_order_map[finger1->id]) {
finger2 = finger2->imm_dominator;
}
}
return finger1;
}};
for (Block& block : blocks_data) {
block.imm_dominator = nullptr;
}
Block* const start_block{&blocks_data[blocks.front()]};
start_block->imm_dominator = start_block;
bool changed{true};
while (changed) {
changed = false;
for (Block* const block : post_order_blocks | reverse_order_but_first) {
Block* new_idom{};
for (Block* predecessor : block->imm_predecessors | transform_block_id | has_idom) {
new_idom = new_idom ? intersect(predecessor, new_idom) : predecessor;
}
changed |= block->imm_dominator != new_idom;
block->imm_dominator = new_idom;
}
}
}
void Function::BuildDominanceFrontier() {
auto transform_block_id{std::views::transform([this](BlockId id) { return blocks_map[id]; })};
auto has_enough_predecessors{[](Block& block) { return block.imm_predecessors.size() >= 2; }};
for (Block& block : blocks_data | std::views::filter(has_enough_predecessors)) {
for (Block* current : block.imm_predecessors | transform_block_id) {
while (current != block.imm_dominator) {
current->dominance_frontiers.push_back(current->id);
current = current->imm_dominator;
}
}
}
}
CFG::CFG(Environment& env_, Location start_address) : env{env_} {
VisitFunctions(start_address);
for (Function& function : functions) {
function.BuildBlocksMap();
function.BuildImmediatePredecessors();
function.BuildPostOrder();
function.BuildImmediateDominators();
function.BuildDominanceFrontier();
}
}
void CFG::VisitFunctions(Location start_address) {
functions.emplace_back(start_address);
for (FunctionId function_id = 0; function_id < functions.size(); ++function_id) {
while (!functions[function_id].labels.empty()) {
@ -202,6 +318,7 @@ void CFG::AnalyzeLabel(FunctionId function_id, Label& label) {
.cond{true},
.branch_true{UNREACHABLE_BLOCK_ID},
.branch_false{UNREACHABLE_BLOCK_ID},
.imm_predecessors{},
};
// Analyze instructions until it reaches an already visited block or there's a branch
bool is_branch{false};
@ -310,7 +427,7 @@ CFG::AnalysisState CFG::AnalyzeInst(Block& block, FunctionId function_id, Locati
// Technically CAL pushes into PRET, but that's implicit in the function call for us
// Insert the function into the list if it doesn't exist
if (std::ranges::find(functions, cal_pc, &Function::entrypoint) == functions.end()) {
functions.push_back(cal_pc);
functions.emplace_back(cal_pc);
}
// Handle CAL like a regular instruction
break;
@ -352,6 +469,7 @@ void CFG::AnalyzeCondInst(Block& block, FunctionId function_id, Location pc,
.cond{cond},
.branch_true{conditional_block_id},
.branch_false{UNREACHABLE_BLOCK_ID},
.imm_predecessors{},
})};
// Set the end properties of the conditional instruction and give it a new identity
Block& conditional_block{block};
@ -465,14 +583,14 @@ std::string CFG::Dot() const {
dot += fmt::format("\t\tnode [style=filled];\n");
for (const u32 block_index : function.blocks) {
const Block& block{function.blocks_data[block_index]};
const std::string name{Name(block)};
const std::string name{NameOf(block)};
const auto add_branch = [&](BlockId branch_id, bool add_label) {
const auto it{std::ranges::find(function.blocks_data, branch_id, &Block::id)};
dot += fmt::format("\t\t{}->", name);
if (it == function.blocks_data.end()) {
dot += fmt::format("\"Unknown label {}\"", branch_id);
} else {
dot += Name(*it);
dot += NameOf(*it);
};
if (add_label && block.cond != true && block.cond != false) {
dot += fmt::format(" [label=\"{}\"]", block.cond);
@ -520,7 +638,7 @@ std::string CFG::Dot() const {
if (functions.front().blocks.empty()) {
dot += "Start;\n";
} else {
dot += fmt::format("\tStart -> {};\n", Name(functions.front().blocks_data.front()));
dot += fmt::format("\tStart -> {};\n", NameOf(functions.front().blocks_data.front()));
}
dot += fmt::format("\tStart [shape=diamond];\n");
}