Sources: Run clang-format on everything.
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386 changed files with 19560 additions and 18080 deletions
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@ -40,13 +40,17 @@ public:
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/**
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* This is called once every audio frame. This performs per-source processing every frame.
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* @param config The new configuration we've got for this Source from the application.
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* @param adpcm_coeffs ADPCM coefficients to use if config tells us to use them (may contain invalid values otherwise).
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* @return The current status of this Source. This is given back to the emulated application via SharedMemory.
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* @param adpcm_coeffs ADPCM coefficients to use if config tells us to use them (may contain
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* invalid values otherwise).
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* @return The current status of this Source. This is given back to the emulated application via
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* SharedMemory.
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*/
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SourceStatus::Status Tick(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]);
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SourceStatus::Status Tick(SourceConfiguration::Configuration& config,
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const s16_le (&adpcm_coeffs)[16]);
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/**
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* Mix this source's output into dest, using the gains for the `intermediate_mix_id`-th intermediate mixer.
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* Mix this source's output into dest, using the gains for the `intermediate_mix_id`-th
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* intermediate mixer.
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* @param dest The QuadFrame32 to mix into.
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* @param intermediate_mix_id The id of the intermediate mix whose gains we are using.
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*/
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@ -77,7 +81,7 @@ private:
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};
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struct BufferOrder {
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bool operator() (const Buffer& a, const Buffer& b) const {
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bool operator()(const Buffer& a, const Buffer& b) const {
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// Lower buffer_id comes first.
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return a.buffer_id > b.buffer_id;
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}
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@ -134,7 +138,8 @@ private:
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void ParseConfig(SourceConfiguration::Configuration& config, const s16_le (&adpcm_coeffs)[16]);
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/// INTERNAL: Generate the current audio output for this frame based on our internal state.
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void GenerateFrame();
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/// INTERNAL: Dequeues a buffer and does preprocessing on it (decoding, resampling). Puts it into current_buffer.
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/// INTERNAL: Dequeues a buffer and does preprocessing on it (decoding, resampling). Puts it
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/// into current_buffer.
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bool DequeueBuffer();
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/// INTERNAL: Generates a SourceStatus::Status based on our internal state.
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SourceStatus::Status GetCurrentStatus();
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