Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
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5 changed files with 35 additions and 4 deletions
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@ -81,9 +81,12 @@ void ThreadManager::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
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}
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void ThreadManager::FlushRegion(VAddr addr, u64 size) {
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if (!Settings::IsGPULevelExtreme()) {
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return;
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}
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if (system.Renderer().Rasterizer().MustFlushRegion(addr, size)) {
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u64 fence = PushCommand(FlushRegionCommand(addr, size));
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while (fence < state.signaled_fence.load(std::memory_order_relaxed)) {
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while (fence > state.signaled_fence.load(std::memory_order_relaxed)) {
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}
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}
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}
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