audio_core: Use s16 where possible for audio samples.
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7688b83a1c
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600e4bbeac
9 changed files with 27 additions and 36 deletions
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@ -61,25 +61,24 @@ public:
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cubeb_stream_destroy(stream_backend);
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}
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void EnqueueSamples(u32 num_channels, const s16* samples, size_t sample_count) override {
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void EnqueueSamples(u32 num_channels, const std::vector<s16>& samples) override {
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if (!ctx) {
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return;
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}
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queue.reserve(queue.size() + sample_count * GetNumChannels());
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queue.reserve(queue.size() + samples.size() * GetNumChannels());
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if (is_6_channel) {
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// Downsample 6 channels to 2
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const size_t sample_count_copy_size = sample_count * num_channels * 2;
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const size_t sample_count_copy_size = samples.size() * 2;
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queue.reserve(sample_count_copy_size);
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for (size_t i = 0; i < sample_count * num_channels; i += num_channels) {
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for (size_t i = 0; i < samples.size(); i += num_channels) {
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queue.push_back(samples[i]);
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queue.push_back(samples[i + 1]);
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}
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} else {
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// Copy as-is
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std::copy(samples, samples + sample_count * GetNumChannels(),
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std::back_inserter(queue));
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std::copy(samples.begin(), samples.end(), std::back_inserter(queue));
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}
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}
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