settings: File selector & other settings
First of all, TASing requires a script to play back. The user can select the parent directory at `System -> Filesystem`, next to an option to pause TAS during loads: This requires a "hacky" setup deeper in the code and will be added in the last commit. Also, Hotkeys are being introduced: CTRL+F5 for playback start/stop, CTRL+F6 for re-reading the script and CTRL+F7 for recording a new script.
This commit is contained in:
parent
31068a63a9
commit
5f826dd03a
9 changed files with 104 additions and 2 deletions
|
@ -221,7 +221,7 @@ const std::array<int, Settings::NativeKeyboard::NumKeyboardMods> Config::default
|
|||
// This must be in alphabetical order according to action name as it must have the same order as
|
||||
// UISetting::values.shortcuts, which is alphabetically ordered.
|
||||
// clang-format off
|
||||
const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
|
||||
const std::array<UISettings::Shortcut, 21> Config::default_hotkeys{{
|
||||
{QStringLiteral("Capture Screenshot"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+P"), Qt::WidgetWithChildrenShortcut}},
|
||||
{QStringLiteral("Change Docked Mode"), QStringLiteral("Main Window"), {QStringLiteral("F10"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Continue/Pause Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F4"), Qt::WindowShortcut}},
|
||||
|
@ -235,6 +235,9 @@ const std::array<UISettings::Shortcut, 18> Config::default_hotkeys{{
|
|||
{QStringLiteral("Mute Audio"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+M"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Restart Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F6"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Stop Emulation"), QStringLiteral("Main Window"), {QStringLiteral("F5"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("TAS Start/Stop"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F5"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("TAS Reset"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F6"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("TAS Record"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F7"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Toggle Filter Bar"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F"), Qt::WindowShortcut}},
|
||||
{QStringLiteral("Toggle Framerate Limit"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+U"), Qt::ApplicationShortcut}},
|
||||
{QStringLiteral("Toggle Mouse Panning"), QStringLiteral("Main Window"), {QStringLiteral("Ctrl+F9"), Qt::ApplicationShortcut}},
|
||||
|
@ -564,6 +567,9 @@ void Config::ReadControlValues() {
|
|||
Settings::values.mouse_panning = false;
|
||||
ReadBasicSetting(Settings::values.mouse_panning_sensitivity);
|
||||
|
||||
ReadBasicSetting(Settings::values.tas_enable = false);
|
||||
ReadBasicSetting(Settings::values.tas_reset = false);
|
||||
|
||||
ReadGlobalSetting(Settings::values.use_docked_mode);
|
||||
|
||||
// Disable docked mode if handheld is selected
|
||||
|
@ -661,9 +667,20 @@ void Config::ReadDataStorageValues() {
|
|||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)))
|
||||
.toString()
|
||||
.toStdString());
|
||||
FS::SetYuzuPath(
|
||||
FS::YuzuPath::TASFile,
|
||||
qt_config
|
||||
->value(QStringLiteral("tas_path"),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASFile)))
|
||||
.toString()
|
||||
.toStdString());
|
||||
|
||||
ReadBasicSetting(Settings::values.pauseTasOnLoad);
|
||||
|
||||
ReadBasicSetting(Settings::values.gamecard_inserted);
|
||||
ReadBasicSetting(Settings::values.gamecard_current_game);
|
||||
ReadBasicSetting(Settings::values.gamecard_path);
|
||||
|
||||
|
||||
qt_config->endGroup();
|
||||
}
|
||||
|
@ -1215,6 +1232,11 @@ void Config::SaveDataStorageValues() {
|
|||
WriteSetting(QStringLiteral("dump_directory"),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::DumpDir)));
|
||||
WriteSetting(QStringLiteral("tas_path"),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASFile)),
|
||||
QString::fromStdString(FS::GetYuzuPathString(FS::YuzuPath::TASFile)));
|
||||
WriteSetting(QStringLiteral("tas_pause_on_load"), Settings::values.pauseTasOnLoad, true);
|
||||
|
||||
WriteBasicSetting(Settings::values.gamecard_inserted);
|
||||
WriteBasicSetting(Settings::values.gamecard_current_game);
|
||||
WriteBasicSetting(Settings::values.gamecard_path);
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue