GUI: Make multicore only work with Async and add GUI for multicore.

This commit is contained in:
Fernando Sahmkow 2020-03-15 21:34:22 -04:00
parent 25565dffd5
commit 5d3a2be04f
6 changed files with 63 additions and 5 deletions

View file

@ -9,6 +9,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/cpu_manager.h"
#include "core/frontend/emu_window.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hle/kernel/kernel.h"
#include "core/hle/kernel/physical_core.h"
@ -21,7 +22,17 @@ CpuManager::CpuManager(System& system) : system{system} {}
CpuManager::~CpuManager() = default;
void CpuManager::ThreadStart(CpuManager& cpu_manager, std::size_t core) {
if (!cpu_manager.is_async_gpu && !cpu_manager.is_multicore) {
cpu_manager.render_window->MakeCurrent();
}
cpu_manager.RunThread(core);
if (!cpu_manager.is_async_gpu && !cpu_manager.is_multicore) {
cpu_manager.render_window->DoneCurrent();
}
}
void CpuManager::SetRenderWindow(Core::Frontend::EmuWindow& render_window) {
this->render_window = &render_window;
}
void CpuManager::Initialize() {