Removed telemetry and anonymized SCM (git) strings
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996ac3571c
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5d1ee830ab
29 changed files with 84 additions and 1123 deletions
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@ -55,7 +55,6 @@
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#include "core/memory/cheat_engine.h"
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#include "core/perf_stats.h"
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#include "core/reporter.h"
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#include "core/telemetry_session.h"
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#include "core/tools/freezer.h"
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#include "core/tools/renderdoc.h"
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#include "hid_core/hid_core.h"
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@ -272,8 +271,6 @@ struct System::Impl {
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}
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SystemResultStatus SetupForApplicationProcess(System& system, Frontend::EmuWindow& emu_window) {
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telemetry_session = std::make_unique<Core::TelemetrySession>();
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host1x_core = std::make_unique<Tegra::Host1x::Host1x>(system);
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gpu_core = VideoCore::CreateGPU(emu_window, system);
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if (!gpu_core) {
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@ -354,8 +351,6 @@ struct System::Impl {
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return init_result;
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}
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telemetry_session->AddInitialInfo(*app_loader, fs_controller, *content_provider);
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// Initialize cheat engine
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if (cheat_engine) {
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cheat_engine->Initialize();
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@ -401,21 +396,6 @@ struct System::Impl {
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void ShutdownMainProcess() {
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SetShuttingDown(true);
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// Log last frame performance stats if game was loaded
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if (perf_stats) {
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const auto perf_results = GetAndResetPerfStats();
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constexpr auto performance = Common::Telemetry::FieldType::Performance;
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telemetry_session->AddField(performance, "Shutdown_EmulationSpeed",
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perf_results.emulation_speed * 100.0);
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telemetry_session->AddField(performance, "Shutdown_Framerate",
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perf_results.average_game_fps);
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telemetry_session->AddField(performance, "Shutdown_Frametime",
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perf_results.frametime * 1000.0);
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telemetry_session->AddField(performance, "Mean_Frametime_MS",
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perf_stats->GetMeanFrametime());
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}
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is_powered_on = false;
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exit_locked = false;
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exit_requested = false;
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@ -434,7 +414,6 @@ struct System::Impl {
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service_manager.reset();
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fs_controller.Reset();
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cheat_engine.reset();
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telemetry_session.reset();
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core_timing.ClearPendingEvents();
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app_loader.reset();
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audio_core.reset();
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@ -534,9 +513,6 @@ struct System::Impl {
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/// Services
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std::unique_ptr<Service::Services> services;
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/// Telemetry session for this emulation session
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std::unique_ptr<Core::TelemetrySession> telemetry_session;
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/// Network instance
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Network::NetworkInstance network_instance;
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@ -663,14 +639,6 @@ PerfStatsResults System::GetAndResetPerfStats() {
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return impl->GetAndResetPerfStats();
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}
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TelemetrySession& System::TelemetrySession() {
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return *impl->telemetry_session;
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}
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const TelemetrySession& System::TelemetrySession() const {
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return *impl->telemetry_session;
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}
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Kernel::PhysicalCore& System::CurrentPhysicalCore() {
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return impl->kernel.CurrentPhysicalCore();
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}
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