core: Eliminate remaining usages of the global system instance

Removes all remaining usages of the global system instance. After this,
migration can begin to migrate to being constructed and managed entirely
by the various frontends.
This commit is contained in:
Lioncash 2020-11-27 10:50:48 -05:00
parent f397edff0e
commit 5bc4eabe36
21 changed files with 59 additions and 1594 deletions

View file

@ -25,7 +25,6 @@
#include "core/file_sys/sdmc_factory.h"
#include "core/file_sys/vfs_concat.h"
#include "core/file_sys/vfs_real.h"
#include "core/gdbstub/gdbstub.h"
#include "core/hardware_interrupt_manager.h"
#include "core/hle/kernel/client_port.h"
#include "core/hle/kernel/kernel.h"
@ -186,11 +185,8 @@ struct System::Impl {
}
service_manager = std::make_shared<Service::SM::ServiceManager>(kernel);
services = std::make_unique<Service::Services>(service_manager, system);
GDBStub::DeferStart();
interrupt_manager = std::make_unique<Core::Hardware::InterruptManager>(system);
interrupt_manager = std::make_unique<Hardware::InterruptManager>(system);
// Initialize time manager, which must happen after kernel is created
time_manager.Initialize();
@ -297,7 +293,6 @@ struct System::Impl {
}
// Shutdown emulation session
GDBStub::Shutdown();
services.reset();
service_manager.reset();
cheat_engine.reset();