file_sys/cheat_engine: Remove use of global system accessors
Instead, pass in the core timing instance and make the dependency explicit in the interface.
This commit is contained in:
parent
7b6d516faa
commit
540235bb05
6 changed files with 52 additions and 44 deletions
|
@ -460,8 +460,8 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
|
|||
void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
|
||||
const std::string& build_id, VAddr code_region_start,
|
||||
VAddr code_region_end) {
|
||||
impl->cheat_engine =
|
||||
std::make_unique<FileSys::CheatEngine>(list, build_id, code_region_start, code_region_end);
|
||||
impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
|
||||
code_region_start, code_region_end);
|
||||
}
|
||||
|
||||
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue