file_sys/cheat_engine: Remove use of global system accessors

Instead, pass in the core timing instance and make the dependency
explicit in the interface.
This commit is contained in:
Lioncash 2019-03-22 06:08:11 -04:00
parent 7b6d516faa
commit 540235bb05
6 changed files with 52 additions and 44 deletions

View file

@ -460,8 +460,8 @@ Tegra::DebugContext* System::GetGPUDebugContext() const {
void System::RegisterCheatList(const std::vector<FileSys::CheatList>& list,
const std::string& build_id, VAddr code_region_start,
VAddr code_region_end) {
impl->cheat_engine =
std::make_unique<FileSys::CheatEngine>(list, build_id, code_region_start, code_region_end);
impl->cheat_engine = std::make_unique<FileSys::CheatEngine>(*this, list, build_id,
code_region_start, code_region_end);
}
void System::SetFilesystem(std::shared_ptr<FileSys::VfsFilesystem> vfs) {