input_common: Add property to invert an axis button
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94c16132ba
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53ec77c62c
6 changed files with 15 additions and 3 deletions
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@ -58,6 +58,8 @@ void InputEngine::SetHatButton(const PadIdentifier& identifier, int button, u8 v
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}
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void InputEngine::SetAxis(const PadIdentifier& identifier, int axis, f32 value) {
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value /= 2.0f;
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value -= 0.5f;
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{
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std::scoped_lock lock{mutex};
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ControllerData& controller = controller_list.at(identifier);
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@ -939,6 +939,7 @@ std::unique_ptr<Common::Input::InputDevice> InputFactory::CreateAnalogDevice(
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.threshold = std::clamp(params.Get("threshold", 0.5f), 0.0f, 1.0f),
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.offset = std::clamp(params.Get("offset", 0.0f), -1.0f, 1.0f),
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.inverted = params.Get("invert", "+") == "-",
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.inverted_button = params.Get("inverted", false) != 0,
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.toggle = params.Get("toggle", false) != 0,
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};
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input_engine->PreSetController(identifier);
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