internal_network: cancel pending socket operations on application process termination
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bc4e58eb51
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531572b411
3 changed files with 88 additions and 3 deletions
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@ -404,6 +404,7 @@ struct System::Impl {
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gpu_core->NotifyShutdown();
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}
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Network::CancelPendingSocketOperations();
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kernel.SuspendApplication(true);
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if (services) {
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services->KillNVNFlinger();
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@ -425,6 +426,7 @@ struct System::Impl {
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debugger.reset();
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kernel.Shutdown();
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memory.Reset();
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Network::RestartSocketOperations();
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if (auto room_member = room_network.GetRoomMember().lock()) {
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Network::GameInfo game_info{};
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