video_core/gpu_thread: Implement a ShutDown method.

This was implicitly done by `is_powered_on = false`, however the explicit method allows us to block until the GPU is actually gone.

This should fix a race condition while removing the other subsystems while the GPU is still active.
This commit is contained in:
Markus Wick 2021-04-07 08:42:54 +02:00
parent 4aec060f6d
commit 5145133a60
5 changed files with 28 additions and 15 deletions

View file

@ -296,7 +296,7 @@ struct System::Impl {
exit_lock = false;
if (gpu_core) {
gpu_core->WaitIdle();
gpu_core->ShutDown();
}
services.reset();