settings: Add setting to control NSO dumping
Also adds UI option in Debug > Dump section, with the idea later things to be dumped (i.e. other game data or textures, etc) will use the same group box.
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9078bb9854
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48eb3742b9
6 changed files with 28 additions and 1 deletions
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@ -34,6 +34,7 @@ void ConfigureDebug::setConfiguration() {
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ui->toggle_console->setChecked(UISettings::values.show_console);
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ui->log_filter_edit->setText(QString::fromStdString(Settings::values.log_filter));
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ui->homebrew_args_edit->setText(QString::fromStdString(Settings::values.program_args));
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ui->dump_decompressed_nso->setChecked(Settings::values.dump_nso);
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}
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void ConfigureDebug::applyConfiguration() {
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@ -42,6 +43,7 @@ void ConfigureDebug::applyConfiguration() {
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UISettings::values.show_console = ui->toggle_console->isChecked();
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Settings::values.log_filter = ui->log_filter_edit->text().toStdString();
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Settings::values.program_args = ui->homebrew_args_edit->text().toStdString();
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Settings::values.dump_nso = ui->dump_decompressed_nso->isChecked();
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Debugger::ToggleConsole();
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Log::Filter filter;
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filter.ParseFilterString(Settings::values.log_filter);
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