core_timing: Rename CoreTiming namespace to Core::Timing

Places all of the timing-related functionality under the existing Core
namespace to keep things consistent, rather than having the timing
utilities sitting in its own completely separate namespace.
This commit is contained in:
Lioncash 2019-02-12 12:32:15 -05:00
parent 1d98027a0e
commit 48d9d66dc5
35 changed files with 172 additions and 174 deletions

View file

@ -94,7 +94,7 @@ struct System::Impl {
ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
LOG_DEBUG(HW_Memory, "initialized OK");
CoreTiming::Init();
Timing::Init();
kernel.Initialize();
const auto current_time = std::chrono::duration_cast<std::chrono::seconds>(
@ -205,7 +205,7 @@ struct System::Impl {
// Shutdown kernel and core timing
kernel.Shutdown();
CoreTiming::Shutdown();
Timing::Shutdown();
// Close app loader
app_loader.reset();
@ -232,7 +232,7 @@ struct System::Impl {
}
PerfStatsResults GetAndResetPerfStats() {
return perf_stats.GetAndResetStats(CoreTiming::GetGlobalTimeUs());
return perf_stats.GetAndResetStats(Timing::GetGlobalTimeUs());
}
Kernel::KernelCore kernel;