log: Add logging class for Cheat Engine
This is better than just using something like Common.Filesystem or Common.Memory
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@ -255,6 +255,7 @@ void DebuggerBackend::Write(const Entry& entry) {
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CLS(Input) \
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CLS(Network) \
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CLS(Loader) \
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CLS(CheatEngine) \
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CLS(Crypto) \
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CLS(WebService)
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