Merge pull request #9778 from behunin/my-box-chevy

gpu_thread: Use bounded queue
This commit is contained in:
bunnei 2023-03-17 22:14:29 -07:00 committed by GitHub
commit 4471e9effe
2 changed files with 4 additions and 3 deletions

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@ -32,7 +32,8 @@ static void RunThread(std::stop_token stop_token, Core::System& system,
VideoCore::RasterizerInterface* const rasterizer = renderer.ReadRasterizer();
while (!stop_token.stop_requested()) {
CommandDataContainer next = state.queue.PopWait(stop_token);
CommandDataContainer next;
state.queue.Pop(next, stop_token);
if (stop_token.stop_requested()) {
break;
}