remove duplicate code in statusbar
Signed-off-by: swurl <swurl@swurl.xyz>
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parent
8795b96d46
commit
446e362530
1 changed files with 412 additions and 416 deletions
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@ -4649,13 +4649,9 @@ void GMainWindow::UpdateStatusBar() {
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} else {
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} else {
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emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
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emu_speed_label->setText(tr("Speed: %1%").arg(results.emulation_speed * 100.0, 0, 'f', 0));
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}
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}
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if (!Settings::values.use_speed_limit) {
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game_fps_label->setText(
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game_fps_label->setText(
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tr("Game: %1 FPS (Unlocked)").arg(std::round(results.average_game_fps), 0, 'f', 0));
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tr("Game: %1 FPS").arg(std::round(results.average_game_fps), 0, 'f', 0) + tr(Settings::values.use_speed_limit ? " (Unlocked)" : ""));
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} else {
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game_fps_label->setText(
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tr("Game: %1 FPS").arg(std::round(results.average_game_fps), 0, 'f', 0));
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}
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emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
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emu_frametime_label->setText(tr("Frame: %1 ms").arg(results.frametime * 1000.0, 0, 'f', 2));
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res_scale_label->setVisible(true);
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res_scale_label->setVisible(true);
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