core: core_timing: Re-initialize if single/multicore state changes.

This commit is contained in:
bunnei 2022-10-15 00:48:28 -07:00
parent f357ddf644
commit 438c1b5c18
3 changed files with 36 additions and 14 deletions

View file

@ -41,15 +41,7 @@ CoreTiming::CoreTiming()
: clock{Common::CreateBestMatchingClock(Hardware::BASE_CLOCK_RATE, Hardware::CNTFREQ)} {}
CoreTiming::~CoreTiming() {
paused = true;
shutting_down = true;
pause_event.Set();
event.Set();
if (timer_thread) {
timer_thread->join();
}
timer_thread.reset();
has_started = false;
Reset();
}
void CoreTiming::ThreadEntry(CoreTiming& instance) {
@ -63,6 +55,7 @@ void CoreTiming::ThreadEntry(CoreTiming& instance) {
}
void CoreTiming::Initialize(std::function<void()>&& on_thread_init_) {
Reset();
on_thread_init = std::move(on_thread_init_);
event_fifo_id = 0;
shutting_down = false;
@ -304,6 +297,18 @@ void CoreTiming::ThreadLoop() {
}
}
void CoreTiming::Reset() {
paused = true;
shutting_down = true;
pause_event.Set();
event.Set();
if (timer_thread) {
timer_thread->join();
}
timer_thread.reset();
has_started = false;
}
std::chrono::nanoseconds CoreTiming::GetGlobalTimeNs() const {
if (is_multicore) {
return clock->GetTimeNS();