Use BreakpointAddress struct instead of passing address directly
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6ea428addf
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42928659e8
3 changed files with 18 additions and 8 deletions
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@ -231,13 +231,18 @@ static void RemoveBreakpoint(BreakpointType type, PAddr addr) {
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}
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}
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PAddr GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
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BreakpointAddress GetNextBreakpointFromAddress(PAddr addr, BreakpointType type) {
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std::map<u32, Breakpoint>& p = GetBreakpointList(type);
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auto next_breakpoint = p.lower_bound(addr);
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u32 breakpoint = -1;
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BreakpointAddress breakpoint;
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if (next_breakpoint != p.end())
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breakpoint = next_breakpoint->first;
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if (next_breakpoint != p.end()) {
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breakpoint.address = next_breakpoint->first;
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breakpoint.type = type;
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} else {
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breakpoint.address = 0;
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breakpoint.type = BreakpointType::None;
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}
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return breakpoint;
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}
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