shader: Implement ClipDistance
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5 changed files with 36 additions and 0 deletions
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@ -71,6 +71,16 @@ void SetAttribute(Info& info, IR::Attribute attribute) {
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case IR::Attribute::PositionW:
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info.stores_position = true;
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break;
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case IR::Attribute::ClipDistance0:
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case IR::Attribute::ClipDistance1:
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case IR::Attribute::ClipDistance2:
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case IR::Attribute::ClipDistance3:
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case IR::Attribute::ClipDistance4:
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case IR::Attribute::ClipDistance5:
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case IR::Attribute::ClipDistance6:
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case IR::Attribute::ClipDistance7:
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info.stores_clip_distance = true;
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break;
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default:
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throw NotImplementedException("Set attribute {}", attribute);
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}
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