yuzu qt: Remove global system instances from config, WaitTree, main
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d40819cfb1
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3aec34df0a
69 changed files with 687 additions and 635 deletions
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@ -17,7 +17,8 @@
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#include "yuzu/configuration/configuration_shared.h"
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#include "yuzu/configuration/configure_system.h"
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ConfigureSystem::ConfigureSystem(QWidget* parent) : QWidget(parent), ui(new Ui::ConfigureSystem) {
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ConfigureSystem::ConfigureSystem(Core::System& system_, QWidget* parent)
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: QWidget(parent), ui(new Ui::ConfigureSystem), system{system_} {
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ui->setupUi(this);
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connect(ui->button_regenerate_console_id, &QPushButton::clicked, this,
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&ConfigureSystem::RefreshConsoleID);
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@ -59,7 +60,7 @@ void ConfigureSystem::RetranslateUI() {
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}
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void ConfigureSystem::SetConfiguration() {
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enabled = !Core::System::GetInstance().IsPoweredOn();
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enabled = !system.IsPoweredOn();
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const auto rng_seed =
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QStringLiteral("%1")
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.arg(Settings::values.rng_seed.GetValue().value_or(0), 8, 16, QLatin1Char{'0'})
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@ -103,8 +104,6 @@ void ConfigureSystem::SetConfiguration() {
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void ConfigureSystem::ReadSystemSettings() {}
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void ConfigureSystem::ApplyConfiguration() {
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auto& system = Core::System::GetInstance();
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// Allow setting custom RTC even if system is powered on,
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// to allow in-game time to be fast forwarded
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if (Settings::IsConfiguringGlobal()) {
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@ -162,8 +161,6 @@ void ConfigureSystem::ApplyConfiguration() {
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break;
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}
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}
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system.ApplySettings();
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}
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void ConfigureSystem::RefreshConsoleID() {
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