Optimize SpiriV output

This commit is contained in:
Pavel Barabanov 2025-04-12 00:26:47 +03:00 committed by MrPurple666
parent bd2f935c4d
commit 38737f26e5
13 changed files with 62 additions and 1 deletions

View file

@ -73,6 +73,7 @@ private:
VideoCore::ShaderNotify& shader_notify;
const bool use_asynchronous_shaders;
const bool strict_context_required;
bool optimize_spirv_output{};
GraphicsPipelineKey graphics_key{};
GraphicsPipeline* current_pipeline{};

View file

@ -150,6 +150,7 @@ private:
VideoCore::ShaderNotify& shader_notify;
bool use_asynchronous_shaders{};
bool use_vulkan_pipeline_cache{};
bool optimize_spirv_output{};
GraphicsPipelineCacheKey graphics_key{};
GraphicsPipeline* current_pipeline{};