Texture Cache: Initial Implementation of Sparse Textures.
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12 changed files with 310 additions and 23 deletions
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@ -664,6 +664,16 @@ LevelArray CalculateMipLevelOffsets(const ImageInfo& info) noexcept {
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return offsets;
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}
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LevelArray CalculateMipLevelSizes(const ImageInfo& info) noexcept {
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const u32 num_levels = info.resources.levels;
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const LevelInfo level_info = MakeLevelInfo(info);
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LevelArray sizes{};
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for (u32 level = 0; level < num_levels; ++level) {
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sizes[level] = CalculateLevelSize(level_info, level);
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}
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return sizes;
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}
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std::vector<u32> CalculateSliceOffsets(const ImageInfo& info) {
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ASSERT(info.type == ImageType::e3D);
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std::vector<u32> offsets;
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@ -776,14 +786,37 @@ std::vector<ImageCopy> MakeShrinkImageCopies(const ImageInfo& dst, const ImageIn
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return copies;
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}
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bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
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if (config.Address() == 0) {
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bool IsValidAddress(const Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr) {
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if (gpu_addr == 0) {
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return false;
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}
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if (config.Address() > (u64(1) << 48)) {
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if (gpu_addr > (u64(1) << 48)) {
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return false;
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}
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return gpu_memory.GpuToCpuAddress(config.Address()).has_value();
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const auto cpu_addr = gpu_memory.GpuToCpuAddress(gpu_addr);
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return cpu_addr.has_value() && *cpu_addr != 0;
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}
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bool IsValidEntry(const Tegra::MemoryManager& gpu_memory, const TICEntry& config) {
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const GPUVAddr gpu_addr = config.Address();
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if (IsValidAddress(gpu_memory, gpu_addr)) {
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return true;
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}
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if (!config.IsBlockLinear()) {
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return false;
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}
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const size_t levels = config.max_mip_level + 1;
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if (levels <= 1) {
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return false;
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}
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const ImageInfo info{config};
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const LevelArray offsets = CalculateMipLevelOffsets(info);
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for (size_t level = 1; level < levels; level++) {
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if (IsValidAddress(gpu_memory, static_cast<GPUVAddr>(gpu_addr + offsets[level]))) {
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return true;
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}
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}
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return false;
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}
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std::vector<BufferImageCopy> UnswizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
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