video_core/gpu_thread: Implement a ShutDown method.

This was implicitly done by `is_powered_on = false`, however the explicit method allows us to block until the GPU is actually gone.

This should fix a race condition while removing the other subsystems while the GPU is still active.
This commit is contained in:
Markus Wick 2021-04-07 08:42:54 +02:00
parent b529aba9ce
commit 37ae463f9e
5 changed files with 28 additions and 15 deletions
src/core

View file

@ -296,7 +296,7 @@ struct System::Impl {
exit_lock = false;
if (gpu_core) {
gpu_core->WaitIdle();
gpu_core->ShutDown();
}
services.reset();