shader: Add partial rasterizer integration

This commit is contained in:
ReinUsesLisp 2021-03-19 19:28:31 -03:00 committed by ameerj
parent 832f1169d6
commit 33090a74dd
54 changed files with 1929 additions and 568 deletions

View file

@ -13,7 +13,7 @@ bool IsGeneric(Attribute attribute) noexcept {
return attribute >= Attribute::Generic0X && attribute <= Attribute::Generic31X;
}
int GenericAttributeIndex(Attribute attribute) {
u32 GenericAttributeIndex(Attribute attribute) {
if (!IsGeneric(attribute)) {
throw InvalidArgument("Attribute is not generic {}", attribute);
}