astc_decoder: Refactor for style and more efficient memory use

This commit is contained in:
ameerj 2021-03-25 16:53:51 -04:00
parent 2f30c10584
commit 2f83d9a61b
9 changed files with 504 additions and 2258 deletions

View file

@ -47,7 +47,6 @@
#include "video_core/texture_cache/formatter.h"
#include "video_core/texture_cache/samples_helper.h"
#include "video_core/texture_cache/util.h"
#include "video_core/textures/astc.h"
#include "video_core/textures/decoders.h"
namespace VideoCommon {
@ -879,17 +878,8 @@ void ConvertImage(std::span<const u8> input, const ImageInfo& info, std::span<u8
ASSERT(copy.image_extent == mip_size);
ASSERT(copy.buffer_row_length == Common::AlignUp(mip_size.width, tile_size.width));
ASSERT(copy.buffer_image_height == Common::AlignUp(mip_size.height, tile_size.height));
if (IsPixelFormatASTC(info.format)) {
ASSERT(copy.image_extent.depth == 1);
Tegra::Texture::ASTC::Decompress(input.subspan(copy.buffer_offset),
copy.image_extent.width, copy.image_extent.height,
copy.image_subresource.num_layers, tile_size.width,
tile_size.height, output.subspan(output_offset));
} else {
DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
output.subspan(output_offset));
}
DecompressBC4(input.subspan(copy.buffer_offset), copy.image_extent,
output.subspan(output_offset));
copy.buffer_offset = output_offset;
copy.buffer_row_length = mip_size.width;
copy.buffer_image_height = mip_size.height;