shader_recompiler: TXQ: Skip QueryLevels when possible
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e54d08fc1f
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2c2e019a44
11 changed files with 37 additions and 29 deletions
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@ -455,27 +455,27 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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}
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void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index,
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std::string_view lod) {
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std::string_view lod, const IR::Value& skip_mips_val) {
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const auto info{inst.Flags<IR::TextureInstInfo>()};
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const auto texture{Texture(ctx, info, index)};
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const bool skip_mips{skip_mips_val.U1()};
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const auto mips{
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[&] { return skip_mips ? "0u" : fmt::format("uint(textureQueryLevels({}))", texture); }};
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switch (info.type) {
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case TextureType::Color1D:
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return ctx.AddU32x4(
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"{}=uvec4(uint(textureSize({},int({}))),0u,0u,uint(textureQueryLevels({})));", inst,
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texture, lod, texture);
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return ctx.AddU32x4("{}=uvec4(uint(textureSize({},int({}))),0u,0u,{});", inst, texture, lod,
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mips());
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case TextureType::ColorArray1D:
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case TextureType::Color2D:
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case TextureType::ColorCube:
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case TextureType::Color2DRect:
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return ctx.AddU32x4(
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"{}=uvec4(uvec2(textureSize({},int({}))),0u,uint(textureQueryLevels({})));", inst,
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texture, lod, texture);
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return ctx.AddU32x4("{}=uvec4(uvec2(textureSize({},int({}))),0u,{});", inst, texture, lod,
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mips());
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case TextureType::ColorArray2D:
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case TextureType::Color3D:
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case TextureType::ColorArrayCube:
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return ctx.AddU32x4(
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"{}=uvec4(uvec3(textureSize({},int({}))),uint(textureQueryLevels({})));", inst, texture,
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lod, texture);
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return ctx.AddU32x4("{}=uvec4(uvec3(textureSize({},int({}))),{});", inst, texture, lod,
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mips());
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case TextureType::Buffer:
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throw NotImplementedException("EmitImageQueryDimensions Texture buffers");
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}
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