shaders: Track local memory usage

This commit is contained in:
ameerj 2023-06-25 18:59:33 -04:00
parent a2b344ab9d
commit 28cecc6cd8
7 changed files with 23 additions and 2 deletions

View file

@ -424,6 +424,10 @@ void VisitUsages(Info& info, IR::Inst& inst) {
info.used_constant_buffer_types |= IR::Type::U32 | IR::Type::U32x2;
info.used_storage_buffer_types |= IR::Type::U32 | IR::Type::U32x2 | IR::Type::U32x4;
break;
case IR::Opcode::LoadLocal:
case IR::Opcode::WriteLocal:
info.uses_local_memory = true;
break;
default:
break;
}

View file

@ -172,6 +172,7 @@ struct Info {
bool stores_indexed_attributes{};
bool stores_global_memory{};
bool uses_local_memory{};
bool uses_fp16{};
bool uses_fp64{};