input_common: Add virtual gamepad
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@ -34,6 +34,7 @@ class Keyboard;
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class Mouse;
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class TouchScreen;
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class VirtualAmiibo;
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class VirtualGamepad;
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struct MappingData;
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} // namespace InputCommon
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@ -108,6 +109,12 @@ public:
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/// Retrieves the underlying virtual amiibo input device.
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[[nodiscard]] const VirtualAmiibo* GetVirtualAmiibo() const;
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/// Retrieves the underlying virtual gamepad input device.
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[[nodiscard]] VirtualGamepad* GetVirtualGamepad();
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/// Retrieves the underlying virtual gamepad input device.
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[[nodiscard]] const VirtualGamepad* GetVirtualGamepad() const;
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/**
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* Returns all available input devices that this Factory can create a new device with.
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* Each returned ParamPackage should have a `display` field used for display, a `engine` field
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