core: Consolidate core and system state, remove system module & cleanups.
This commit is contained in:
parent
707cc66362
commit
232ef55c1a
22 changed files with 278 additions and 330 deletions
|
@ -3,6 +3,8 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include <memory>
|
||||
|
||||
#include "audio_core/audio_core.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "core/arm/arm_interface.h"
|
||||
#include "core/arm/dynarmic/arm_dynarmic.h"
|
||||
|
@ -11,17 +13,23 @@
|
|||
#include "core/core_timing.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/hle.h"
|
||||
#include "core/hle/kernel/kernel.h"
|
||||
#include "core/hle/kernel/memory.h"
|
||||
#include "core/hle/kernel/thread.h"
|
||||
#include "core/hw/hw.h"
|
||||
#include "core/loader/loader.h"
|
||||
#include "core/settings.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Core {
|
||||
|
||||
std::unique_ptr<ARM_Interface> g_app_core; ///< ARM11 application core
|
||||
std::unique_ptr<ARM_Interface> g_sys_core; ///< ARM11 system (OS) core
|
||||
/*static*/ System System::s_instance;
|
||||
|
||||
System::ResultStatus System::RunLoop(int tight_loop) {
|
||||
if (!app_core) {
|
||||
return ResultStatus::ErrorNotInitialized;
|
||||
}
|
||||
|
||||
/// Run the core CPU loop
|
||||
void RunLoop(int tight_loop) {
|
||||
if (GDBStub::IsServerEnabled()) {
|
||||
GDBStub::HandlePacket();
|
||||
|
||||
|
@ -32,7 +40,7 @@ void RunLoop(int tight_loop) {
|
|||
GDBStub::SetCpuStepFlag(false);
|
||||
tight_loop = 1;
|
||||
} else {
|
||||
return;
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -45,46 +53,100 @@ void RunLoop(int tight_loop) {
|
|||
CoreTiming::Advance();
|
||||
HLE::Reschedule(__func__);
|
||||
} else {
|
||||
g_app_core->Run(tight_loop);
|
||||
app_core->Run(tight_loop);
|
||||
}
|
||||
|
||||
HW::Update();
|
||||
if (HLE::IsReschedulePending()) {
|
||||
Kernel::Reschedule();
|
||||
}
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
/// Step the CPU one instruction
|
||||
void SingleStep() {
|
||||
RunLoop(1);
|
||||
System::ResultStatus System::SingleStep() {
|
||||
return RunLoop(1);
|
||||
}
|
||||
|
||||
/// Halt the core
|
||||
void Halt(const char* msg) {
|
||||
// TODO(ShizZy): ImplementMe
|
||||
System::ResultStatus System::Load(EmuWindow* emu_window, const std::string& filepath) {
|
||||
if (app_loader) {
|
||||
app_loader.reset();
|
||||
}
|
||||
|
||||
app_loader = Loader::GetLoader(filepath);
|
||||
|
||||
if (!app_loader) {
|
||||
LOG_CRITICAL(Core, "Failed to obtain loader for %s!", filepath.c_str());
|
||||
return ResultStatus::ErrorGetLoader;
|
||||
}
|
||||
|
||||
boost::optional<u32> system_mode{ app_loader->LoadKernelSystemMode() };
|
||||
if (!system_mode) {
|
||||
LOG_CRITICAL(Core, "Failed to determine system mode!");
|
||||
return ResultStatus::ErrorSystemMode;
|
||||
}
|
||||
|
||||
ResultStatus init_result{ Init(emu_window, system_mode.get()) };
|
||||
if (init_result != ResultStatus::Success) {
|
||||
LOG_CRITICAL(Core, "Failed to initialize system (Error %i)!", init_result);
|
||||
System::Shutdown();
|
||||
return init_result;
|
||||
}
|
||||
|
||||
const Loader::ResultStatus load_result{ app_loader->Load() };
|
||||
if (Loader::ResultStatus::Success != load_result) {
|
||||
LOG_CRITICAL(Core, "Failed to load ROM (Error %i)!", load_result);
|
||||
System::Shutdown();
|
||||
|
||||
switch (load_result) {
|
||||
case Loader::ResultStatus::ErrorEncrypted:
|
||||
return ResultStatus::ErrorLoader_ErrorEncrypted;
|
||||
case Loader::ResultStatus::ErrorInvalidFormat:
|
||||
return ResultStatus::ErrorLoader_ErrorInvalidFormat;
|
||||
default:
|
||||
return ResultStatus::ErrorLoader;
|
||||
}
|
||||
}
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
/// Kill the core
|
||||
void Stop() {
|
||||
// TODO(ShizZy): ImplementMe
|
||||
}
|
||||
System::ResultStatus System::Init(EmuWindow* emu_window, u32 system_mode) {
|
||||
if (app_core) {
|
||||
app_core.reset();
|
||||
}
|
||||
|
||||
Memory::Init();
|
||||
|
||||
/// Initialize the core
|
||||
void Init() {
|
||||
if (Settings::values.use_cpu_jit) {
|
||||
g_sys_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
|
||||
g_app_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
|
||||
app_core = std::make_unique<ARM_Dynarmic>(USER32MODE);
|
||||
} else {
|
||||
g_sys_core = std::make_unique<ARM_DynCom>(USER32MODE);
|
||||
g_app_core = std::make_unique<ARM_DynCom>(USER32MODE);
|
||||
app_core = std::make_unique<ARM_DynCom>(USER32MODE);
|
||||
}
|
||||
|
||||
CoreTiming::Init();
|
||||
HW::Init();
|
||||
Kernel::Init(system_mode);
|
||||
HLE::Init();
|
||||
AudioCore::Init();
|
||||
GDBStub::Init();
|
||||
|
||||
if (!VideoCore::Init(emu_window)) {
|
||||
return ResultStatus::ErrorVideoCore;
|
||||
}
|
||||
|
||||
LOG_DEBUG(Core, "Initialized OK");
|
||||
|
||||
return ResultStatus::Success;
|
||||
}
|
||||
|
||||
void Shutdown() {
|
||||
g_app_core.reset();
|
||||
g_sys_core.reset();
|
||||
void System::Shutdown() {
|
||||
GDBStub::Shutdown();
|
||||
AudioCore::Shutdown();
|
||||
VideoCore::Shutdown();
|
||||
HLE::Shutdown();
|
||||
Kernel::Shutdown();
|
||||
HW::Shutdown();
|
||||
CoreTiming::Shutdown();
|
||||
|
||||
LOG_DEBUG(Core, "Shutdown OK");
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue