glsl: textures wip

This commit is contained in:
ameerj 2021-05-26 21:18:17 -04:00
parent 32328acc39
commit 2328b0b2a8
9 changed files with 139 additions and 75 deletions

View file

@ -71,26 +71,17 @@ std::string RegAlloc::Define(IR::Inst& inst) {
std::string RegAlloc::Define(IR::Inst& inst, Type type) {
const Id id{Alloc()};
const auto type_str{GetType(type, id.index)};
std::string type_str = "";
if (!register_defined[id.index]) {
register_defined[id.index] = true;
type_str = GetGlslType(type);
}
inst.SetDefinition<Id>(id);
return type_str + Representation(id);
}
std::string RegAlloc::Define(IR::Inst& inst, IR::Type type) {
switch (type) {
case IR::Type::U1:
return Define(inst, Type::U1);
case IR::Type::U32:
return Define(inst, Type::U32);
case IR::Type::F32:
return Define(inst, Type::F32);
case IR::Type::U64:
return Define(inst, Type::U64);
case IR::Type::F64:
return Define(inst, Type::F64);
default:
throw NotImplementedException("IR type {}", type);
}
return Define(inst, RegType(type));
}
std::string RegAlloc::Consume(const IR::Value& value) {
@ -107,11 +98,24 @@ std::string RegAlloc::Consume(IR::Inst& inst) {
return Representation(inst.Definition<Id>());
}
std::string RegAlloc::GetType(Type type, u32 index) {
if (register_defined[index]) {
return "";
Type RegAlloc::RegType(IR::Type type) {
switch (type) {
case IR::Type::U1:
return Type::U1;
case IR::Type::U32:
return Type::U32;
case IR::Type::F32:
return Type::F32;
case IR::Type::U64:
return Type::U64;
case IR::Type::F64:
return Type::F64;
default:
throw NotImplementedException("IR type {}", type);
}
register_defined[index] = true;
}
std::string RegAlloc::GetGlslType(Type type) {
switch (type) {
case Type::U1:
return "bool ";
@ -144,6 +148,10 @@ std::string RegAlloc::GetType(Type type, u32 index) {
}
}
std::string RegAlloc::GetGlslType(IR::Type type) {
return GetGlslType(RegType(type));
}
Id RegAlloc::Alloc() {
if (num_used_registers < NUM_REGS) {
for (size_t reg = 0; reg < NUM_REGS; ++reg) {
@ -170,30 +178,4 @@ void RegAlloc::Free(Id id) {
register_use[id.index] = false;
}
/*static*/ bool RegAlloc::IsAliased(const IR::Inst& inst) {
switch (inst.GetOpcode()) {
case IR::Opcode::Identity:
case IR::Opcode::BitCastU16F16:
case IR::Opcode::BitCastU32F32:
case IR::Opcode::BitCastU64F64:
case IR::Opcode::BitCastF16U16:
case IR::Opcode::BitCastF32U32:
case IR::Opcode::BitCastF64U64:
return true;
default:
return false;
}
}
/*static*/ IR::Inst& RegAlloc::AliasInst(IR::Inst& inst) {
IR::Inst* it{&inst};
while (IsAliased(*it)) {
const IR::Value arg{it->Arg(0)};
if (arg.IsImmediate()) {
break;
}
it = arg.InstRecursive();
}
return *it;
}
} // namespace Shader::Backend::GLSL