shader/decode/*: Add missing newline to files lacking them
Keeps the shader code file endings consistent.
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18 changed files with 18 additions and 18 deletions
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@ -56,4 +56,4 @@ u32 ShaderIR::DecodeFfma(NodeBlock& bb, u32 pc) {
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return pc;
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}
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} // namespace VideoCommon::Shader
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} // namespace VideoCommon::Shader
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