device_memory: Remove unused system member
This isn't used by anything in particular, so it can be removed.
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3 changed files with 4 additions and 11 deletions
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@ -146,7 +146,7 @@ struct System::Impl {
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ResultStatus Init(System& system, Frontend::EmuWindow& emu_window) {
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LOG_DEBUG(HW_Memory, "initialized OK");
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device_memory = std::make_unique<Core::DeviceMemory>(system);
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device_memory = std::make_unique<Core::DeviceMemory>();
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is_multicore = Settings::values.use_multi_core.GetValue();
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is_async_gpu = is_multicore || Settings::values.use_asynchronous_gpu_emulation.GetValue();
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