Qt: Fixed behaviour of buttons by connecting functors to correct signals
Following screens got fixes: - Configure/Debug - Configure/Input
This commit is contained in:
parent
9be9600bdc
commit
221250d922
7 changed files with 21 additions and 21 deletions
|
@ -79,7 +79,7 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
LoadConfiguration();
|
||||
UpdateUIEnabled();
|
||||
|
||||
connect(ui->restore_defaults_button, &QPushButton::pressed, this,
|
||||
connect(ui->restore_defaults_button, &QPushButton::clicked, this,
|
||||
&ConfigureInput::RestoreDefaults);
|
||||
|
||||
for (auto* enabled : players_controller) {
|
||||
|
@ -96,20 +96,20 @@ ConfigureInput::ConfigureInput(QWidget* parent)
|
|||
&ConfigureInput::UpdateUIEnabled);
|
||||
|
||||
for (std::size_t i = 0; i < players_configure.size(); ++i) {
|
||||
connect(players_configure[i], &QPushButton::pressed, this,
|
||||
connect(players_configure[i], &QPushButton::clicked, this,
|
||||
[this, i] { CallConfigureDialog<ConfigureInputPlayer>(*this, i, false); });
|
||||
}
|
||||
|
||||
connect(ui->handheld_configure, &QPushButton::pressed, this,
|
||||
connect(ui->handheld_configure, &QPushButton::clicked, this,
|
||||
[this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 8, false); });
|
||||
|
||||
connect(ui->debug_configure, &QPushButton::pressed, this,
|
||||
connect(ui->debug_configure, &QPushButton::clicked, this,
|
||||
[this] { CallConfigureDialog<ConfigureInputPlayer>(*this, 9, true); });
|
||||
|
||||
connect(ui->mouse_advanced, &QPushButton::pressed, this,
|
||||
connect(ui->mouse_advanced, &QPushButton::clicked, this,
|
||||
[this] { CallConfigureDialog<ConfigureMouseAdvanced>(*this); });
|
||||
|
||||
connect(ui->touchscreen_advanced, &QPushButton::pressed, this,
|
||||
connect(ui->touchscreen_advanced, &QPushButton::clicked, this,
|
||||
[this] { CallConfigureDialog<ConfigureTouchscreenAdvanced>(*this); });
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue