VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size.

This commit is contained in:
bunnei 2014-08-26 17:34:52 -04:00
parent fef62d0e54
commit 20d169e4a1
5 changed files with 23 additions and 17 deletions

View file

@ -84,7 +84,7 @@ inline void Write(u32 addr, const T data) {
for (int y = 0; y < config.output_height; ++y) {
// TODO: Why does the register seem to hold twice the framebuffer width?
for (int x = 0; x < config.output_width / 2; ++x) {
for (int x = 0; x < config.output_width; ++x) {
struct {
int r, g, b, a;
} source_color = { 0, 0, 0, 0 };
@ -93,7 +93,7 @@ inline void Write(u32 addr, const T data) {
case Regs::FramebufferFormat::RGBA8:
{
// TODO: Most likely got the component order messed up.
u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4 / 2;
u8* srcptr = source_pointer + x * 4 + y * config.input_width * 4;
source_color.r = srcptr[0]; // blue
source_color.g = srcptr[1]; // green
source_color.b = srcptr[2]; // red
@ -121,7 +121,7 @@ inline void Write(u32 addr, const T data) {
case Regs::FramebufferFormat::RGB8:
{
// TODO: Most likely got the component order messed up.
u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3 / 2;
u8* dstptr = dest_pointer + x * 3 + y * config.output_width * 3;
dstptr[0] = source_color.r; // blue
dstptr[1] = source_color.g; // green
dstptr[2] = source_color.b; // red
@ -217,16 +217,15 @@ void Init() {
framebuffer_sub.address_right1 = 0x184C7800;
//framebuffer_sub.address_right2 = unknown;
// TODO: Width should be 240 instead?
framebuffer_top.width = 480;
framebuffer_top.width = 240;
framebuffer_top.height = 400;
framebuffer_top.stride = 480*3;
framebuffer_top.stride = 3 * 240;
framebuffer_top.color_format = Regs::FramebufferFormat::RGB8;
framebuffer_top.active_fb = 0;
framebuffer_sub.width = 480;
framebuffer_sub.height = 400;
framebuffer_sub.stride = 480*3;
framebuffer_sub.width = 240;
framebuffer_sub.height = 320;
framebuffer_sub.stride = 3 * 240;
framebuffer_sub.color_format = Regs::FramebufferFormat::RGB8;
framebuffer_sub.active_fb = 0;