core_timing: Rename CoreTiming namespace to Core::Timing
Places all of the timing-related functionality under the existing Core namespace to keep things consistent, rather than having the timing utilities sitting in its own completely separate namespace.
This commit is contained in:
parent
a6452e772f
commit
1d2de5c4b5
35 changed files with 172 additions and 174 deletions
|
@ -37,7 +37,7 @@ Stream::Stream(u32 sample_rate, Format format, ReleaseCallback&& release_callbac
|
|||
: sample_rate{sample_rate}, format{format}, release_callback{std::move(release_callback)},
|
||||
sink_stream{sink_stream}, name{std::move(name_)} {
|
||||
|
||||
release_event = CoreTiming::RegisterEvent(
|
||||
release_event = Core::Timing::RegisterEvent(
|
||||
name, [this](u64 userdata, int cycles_late) { ReleaseActiveBuffer(); });
|
||||
}
|
||||
|
||||
|
@ -57,7 +57,7 @@ Stream::State Stream::GetState() const {
|
|||
|
||||
s64 Stream::GetBufferReleaseCycles(const Buffer& buffer) const {
|
||||
const std::size_t num_samples{buffer.GetSamples().size() / GetNumChannels()};
|
||||
return CoreTiming::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
return Core::Timing::usToCycles((static_cast<u64>(num_samples) * 1000000) / sample_rate);
|
||||
}
|
||||
|
||||
static void VolumeAdjustSamples(std::vector<s16>& samples) {
|
||||
|
@ -99,7 +99,8 @@ void Stream::PlayNextBuffer() {
|
|||
|
||||
sink_stream.EnqueueSamples(GetNumChannels(), active_buffer->GetSamples());
|
||||
|
||||
CoreTiming::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event, {});
|
||||
Core::Timing::ScheduleEventThreadsafe(GetBufferReleaseCycles(*active_buffer), release_event,
|
||||
{});
|
||||
}
|
||||
|
||||
void Stream::ReleaseActiveBuffer() {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue