core_timing: Convert core timing into a class
Gets rid of the largest set of mutable global state within the core. This also paves a way for eliminating usages of GetInstance() on the System class as a follow-up. Note that no behavioral changes have been made, and this simply extracts the functionality into a class. This also has the benefit of making dependencies on the core timing functionality explicit within the relevant interfaces.
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53 changed files with 536 additions and 400 deletions
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@ -8,6 +8,7 @@
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#include "audio_core/codec.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core.h"
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#include "core/hle/kernel/writable_event.h"
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#include "core/memory.h"
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@ -71,14 +72,14 @@ private:
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EffectOutStatus out_status{};
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EffectInStatus info{};
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};
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AudioRenderer::AudioRenderer(AudioRendererParameter params,
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AudioRenderer::AudioRenderer(Core::Timing::CoreTiming& core_timing, AudioRendererParameter params,
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Kernel::SharedPtr<Kernel::WritableEvent> buffer_event)
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: worker_params{params}, buffer_event{buffer_event}, voices(params.voice_count),
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effects(params.effect_count) {
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audio_out = std::make_unique<AudioCore::AudioOut>();
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stream = audio_out->OpenStream(STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS, "AudioRenderer",
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[=]() { buffer_event->Signal(); });
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stream = audio_out->OpenStream(core_timing, STREAM_SAMPLE_RATE, STREAM_NUM_CHANNELS,
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"AudioRenderer", [=]() { buffer_event->Signal(); });
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audio_out->StartStream(stream);
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QueueMixedBuffer(0);
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