settings: Preparation for per-game input settings

This commit is contained in:
Morph 2020-09-28 10:00:15 -04:00
parent 5eb160d4c6
commit 1c1a83a20d
19 changed files with 167 additions and 115 deletions

View file

@ -47,7 +47,7 @@ FramebufferLayout DefaultFrameLayout(u32 width, u32 height) {
FramebufferLayout FrameLayoutFromResolutionScale(u32 res_scale) {
u32 width, height;
if (Settings::values.use_docked_mode) {
if (Settings::values.use_docked_mode.GetValue()) {
width = ScreenDocked::Width * res_scale;
height = ScreenDocked::Height * res_scale;
} else {