Add dynamic state extension configs

Signed-off-by: swurl <swurl@swurl.xyz>
This commit is contained in:
swurl 2025-04-23 20:57:53 -04:00
parent c64c404a2f
commit 1949e7c438
14 changed files with 251 additions and 17 deletions

View file

@ -230,6 +230,26 @@ std::unique_ptr<TranslationMap> InitializeTranslations(QWidget* parent) {
INSERT(Settings, barrier_feedback_loops, tr("Barrier feedback loops"),
tr("Improves rendering of transparency effects in specific games."));
INSERT(Settings, use_dyna_state_1, tr("Enable Extended Dynamic State 1"),
tr("Enables the VkExtendedDynamicState1 extension.\nThis setting may improve performance, "
"but may also cause games to break on some systems."));
INSERT(Settings, use_dyna_state_2, tr("Enable Extended Dynamic State 2"),
tr("Enables the VkExtendedDynamicState2 extension.\nThis setting may improve performance, "
"but may also cause games to break on some systems."));
INSERT(Settings, use_dyna_state_2_extras, tr("Enable Extended Dynamic State 2 Extras"),
tr("Enables the VkExtendedDynamicState2Extras extension.\nThis setting may improve performance, "
"but may also cause games to break on some systems."));
INSERT(Settings, use_dyna_state_3, tr("Enable Extended Dynamic State 3"),
tr("Enables the VkExtendedDynamicState3 extension.\nThis setting may improve performance, "
"but may also cause games to break on some systems."));
INSERT(Settings, use_dyna_state_3_blend, tr("Enable Extended Dynamic State 3 Blending"),
tr("Enables the VkExtendedDynamicState3Blending extension.\nThis setting may improve performance, "
"but may also cause games to break on some systems."));
// Renderer (Debug)
// System