shader: Implement TXQ and fix FragDepth

This commit is contained in:
ReinUsesLisp 2021-03-26 18:45:38 -03:00 committed by ameerj
parent d9c5bd9509
commit 17063d16a3
15 changed files with 264 additions and 21 deletions

View file

@ -373,14 +373,6 @@ void TranslatorVisitor::TXD_b(u64) {
ThrowNotImplemented(Opcode::TXD_b);
}
void TranslatorVisitor::TXQ(u64) {
ThrowNotImplemented(Opcode::TXQ);
}
void TranslatorVisitor::TXQ_b(u64) {
ThrowNotImplemented(Opcode::TXQ_b);
}
void TranslatorVisitor::VABSDIFF(u64) {
ThrowNotImplemented(Opcode::VABSDIFF);
}