Use a single connection for UDP server, make connection test longer and check all pads instead of only the first one

This commit is contained in:
german77 2021-03-30 12:42:05 -05:00
parent d5d46ed43b
commit 129c89b47d
4 changed files with 101 additions and 102 deletions

View file

@ -23,8 +23,7 @@
#include "yuzu/configuration/configure_touch_from_button.h"
CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
const std::string& host, u16 port,
u8 pad_index)
const std::string& host, u16 port)
: QDialog(parent) {
layout = new QVBoxLayout;
status_label = new QLabel(tr("Communicating with the server..."));
@ -41,7 +40,7 @@ CalibrationConfigurationDialog::CalibrationConfigurationDialog(QWidget* parent,
using namespace InputCommon::CemuhookUDP;
job = std::make_unique<CalibrationConfigurationJob>(
host, port, pad_index,
host, port,
[this](CalibrationConfigurationJob::Status status) {
QString text;
switch (status) {
@ -217,7 +216,7 @@ void ConfigureMotionTouch::OnCemuhookUDPTest() {
ui->udp_test->setText(tr("Testing"));
udp_test_in_progress = true;
InputCommon::CemuhookUDP::TestCommunication(
ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()), 0,
ui->udp_server->text().toStdString(), static_cast<u16>(ui->udp_port->text().toInt()),
[this] {
LOG_INFO(Frontend, "UDP input test success");
QMetaObject::invokeMethod(this, "ShowUDPTestResult", Q_ARG(bool, true));
@ -232,7 +231,7 @@ void ConfigureMotionTouch::OnConfigureTouchCalibration() {
ui->touch_calibration_config->setEnabled(false);
ui->touch_calibration_config->setText(tr("Configuring"));
CalibrationConfigurationDialog dialog(this, ui->udp_server->text().toStdString(),
static_cast<u16>(ui->udp_port->text().toUInt()), 0);
static_cast<u16>(ui->udp_port->text().toUInt()));
dialog.exec();
if (dialog.completed) {
min_x = dialog.min_x;