texture_cache: Use pre-allocated buffer for texture downloads

This commit is contained in:
ameerj 2022-12-22 17:01:39 -05:00
parent c448b3af2f
commit 1209d428f1
3 changed files with 14 additions and 9 deletions

View file

@ -505,7 +505,7 @@ void SwizzlePitchLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr,
const ImageInfo& info, const BufferImageCopy& copy,
std::span<const u8> input) {
std::span<const u8> input, std::vector<u8>& tmp_buffer) {
const Extent3D size = info.size;
const LevelInfo level_info = MakeLevelInfo(info);
const Extent2D tile_size = DefaultBlockSize(info.format);
@ -534,8 +534,8 @@ void SwizzleBlockLinearImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr
tile_size.height, info.tile_width_spacing);
const size_t subresource_size = sizes[level];
const auto dst_data = std::make_unique<u8[]>(subresource_size);
const std::span<u8> dst(dst_data.get(), subresource_size);
tmp_buffer.resize(subresource_size);
const std::span<u8> dst(tmp_buffer);
for (s32 layer = 0; layer < info.resources.layers; ++layer) {
const std::span<const u8> src = input.subspan(host_offset);
@ -977,13 +977,14 @@ std::vector<SwizzleParameters> FullUploadSwizzles(const ImageInfo& info) {
}
void SwizzleImage(Tegra::MemoryManager& gpu_memory, GPUVAddr gpu_addr, const ImageInfo& info,
std::span<const BufferImageCopy> copies, std::span<const u8> memory) {
std::span<const BufferImageCopy> copies, std::span<const u8> memory,
std::vector<u8>& tmp_buffer) {
const bool is_pitch_linear = info.type == ImageType::Linear;
for (const BufferImageCopy& copy : copies) {
if (is_pitch_linear) {
SwizzlePitchLinearImage(gpu_memory, gpu_addr, info, copy, memory);
} else {
SwizzleBlockLinearImage(gpu_memory, gpu_addr, info, copy, memory);
SwizzleBlockLinearImage(gpu_memory, gpu_addr, info, copy, memory, tmp_buffer);
}
}
}