glsl: Implement barriers

This commit is contained in:
ameerj 2021-06-07 15:52:44 -04:00
parent b3a46a3746
commit 1017c12427
3 changed files with 21 additions and 13 deletions
src/shader_recompiler/backend/glsl

View file

@ -80,18 +80,6 @@ void EmitDemoteToHelperInvocation(EmitContext& ctx, std::string_view continue_la
ctx.Add("discard;");
}
void EmitBarrier(EmitContext& ctx) {
NotImplemented();
}
void EmitWorkgroupMemoryBarrier(EmitContext& ctx) {
NotImplemented();
}
void EmitDeviceMemoryBarrier(EmitContext& ctx) {
NotImplemented();
}
void EmitPrologue(EmitContext& ctx) {}
void EmitEpilogue(EmitContext& ctx) {}