yuzu: Make unlimited frame rate non persistent between game boots

This commit is contained in:
Narr the Reg 2022-12-12 19:21:30 -06:00
parent 339a37f8cb
commit 0ed80c9818
2 changed files with 3 additions and 2 deletions

View file

@ -1790,6 +1790,9 @@ void GMainWindow::ShutdownGame() {
AllowOSSleep();
// Disable unlimited frame rate
Settings::values.use_speed_limit.SetValue(true);
system->SetShuttingDown(true);
system->DetachDebugger();
discord_rpc->Pause();