glasm: Rework control flow introducing a syntax list
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow.
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8a556b49cf
commit
03f6d424ce
33 changed files with 437 additions and 505 deletions
src/shader_recompiler/frontend/ir
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@ -14,10 +14,7 @@
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namespace Shader::IR {
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Block::Block(ObjectPool<Inst>& inst_pool_, u32 begin, u32 end)
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: inst_pool{&inst_pool_}, location_begin{begin}, location_end{end} {}
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Block::Block(ObjectPool<Inst>& inst_pool_) : Block{inst_pool_, 0, 0} {}
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Block::Block(ObjectPool<Inst>& inst_pool_) : inst_pool{&inst_pool_} {}
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Block::~Block() = default;
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@ -40,39 +37,15 @@ Block::iterator Block::PrependNewInst(iterator insertion_point, Opcode op,
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return result_it;
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}
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void Block::SetBranches(Condition cond, Block* branch_true_, Block* branch_false_) {
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branch_cond = cond;
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branch_true = branch_true_;
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branch_false = branch_false_;
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}
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void Block::SetBranch(Block* branch) {
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branch_cond = Condition{true};
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branch_true = branch;
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}
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void Block::SetReturn() {
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branch_cond = Condition{true};
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branch_true = nullptr;
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branch_false = nullptr;
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}
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bool Block::IsVirtual() const noexcept {
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return location_begin == location_end;
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}
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u32 Block::LocationBegin() const noexcept {
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return location_begin;
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}
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u32 Block::LocationEnd() const noexcept {
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return location_end;
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}
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void Block::AddImmediatePredecessor(Block* block) {
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if (std::ranges::find(imm_predecessors, block) == imm_predecessors.end()) {
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imm_predecessors.push_back(block);
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void Block::AddBranch(Block* block) {
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if (std::ranges::find(imm_successors, block) != imm_successors.end()) {
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throw LogicError("Successor already inserted");
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}
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if (std::ranges::find(block->imm_predecessors, this) != block->imm_predecessors.end()) {
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throw LogicError("Predecessor already inserted");
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}
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imm_successors.push_back(block);
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block->imm_predecessors.push_back(this);
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}
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static std::string BlockToIndex(const std::map<const Block*, size_t>& block_to_index,
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@ -92,15 +65,11 @@ static size_t InstIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& in
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return it->second;
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}
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static std::string ArgToIndex(const std::map<const Block*, size_t>& block_to_index,
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std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
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static std::string ArgToIndex(std::map<const Inst*, size_t>& inst_to_index, size_t& inst_index,
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const Value& arg) {
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if (arg.IsEmpty()) {
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return "<null>";
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}
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if (arg.IsLabel()) {
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return BlockToIndex(block_to_index, arg.Label());
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}
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if (!arg.IsImmediate() || arg.IsIdentity()) {
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return fmt::format("%{}", InstIndex(inst_to_index, inst_index, arg.Inst()));
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}
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@ -140,8 +109,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
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if (const auto it{block_to_index.find(&block)}; it != block_to_index.end()) {
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ret += fmt::format(" ${}", it->second);
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}
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ret += fmt::format(": begin={:04x} end={:04x}\n", block.LocationBegin(), block.LocationEnd());
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ret += '\n';
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for (const Inst& inst : block) {
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const Opcode op{inst.GetOpcode()};
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ret += fmt::format("[{:016x}] ", reinterpret_cast<u64>(&inst));
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@ -153,7 +121,7 @@ std::string DumpBlock(const Block& block, const std::map<const Block*, size_t>&
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const size_t arg_count{inst.NumArgs()};
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for (size_t arg_index = 0; arg_index < arg_count; ++arg_index) {
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const Value arg{inst.Arg(arg_index)};
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const std::string arg_str{ArgToIndex(block_to_index, inst_to_index, inst_index, arg)};
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const std::string arg_str{ArgToIndex(inst_to_index, inst_index, arg)};
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ret += arg_index != 0 ? ", " : " ";
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if (op == Opcode::Phi) {
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ret += fmt::format("[ {}, {} ]", arg_str,
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