shader_ir: Correct max sizing

This commit is contained in:
Fernando Sahmkow 2019-06-25 20:56:04 -04:00 committed by FernandoS27
parent be5e508cce
commit 0164b108ab
2 changed files with 2 additions and 2 deletions

View file

@ -163,7 +163,7 @@ enum class ParseResult : u32 {
ParseResult ParseCode(CFGRebuildState& state, u32 address, ParseInfo& parse_info) {
u32 offset = static_cast<u32>(address);
const u32 end_address = static_cast<u32>(state.program_size - 10U) * 8U;
const u32 end_address = static_cast<u32>(state.program_size / 8U);
const auto insert_label = ([](CFGRebuildState& state, u32 address) {
auto pair = state.labels.emplace(address);